This could hold you over until Halo 4.
Video games are fun, and developers spend years crafting experiences, graphics, and so many other components of these games that at times the full potential is never quite reached. Take Counter Strike for example. Modders (those who modify or mod video games) have been going through that game for years, creating new and interesting ways to play all the time. There are games that offer this ability for anyone on a small level (Halo‘s Forge mode) or on a larger scale (LittleBigPlanet‘s…well everything), but it takes real patience and skill to turn one game into another, and that is what Tributary Creations plans to do with Crysis 2.
The 2011 FPS developed by CryTek was one of the most beautiful looking games I had seen run on a console, and as you can imagine it looked even better for the PC. But there was one huge problem with the game, the story. It was just…blah. Thankfully, there are people out there who felt the same and are using their skills to turn Crysis 2 into something with a better story to tell from a universe that has so much to offer. The group of developers behind Tributary Creations are currently working on a mod using the CryEngine 3 engine to create a Halo experience ripped from the novel Fall of Reach by Eric Nylund, specifically chapters 19-22 called Venerance: Sigma Octanus IV. The story will focus on what was happening on the ground rather than the space battles, and the team plans to fill in the gaps of the story with the help of the Halo community and some of their own ideas.
Given what we’ve seen of CryEngine 3 already, combined with the dedication of some Halo fans, Venerance could look awesome and will dive into parts of the Halo cannon that many players probably don’t know about. For those who’ve played Crysis 2, you know it’s not Halo, but it is still an FPS, and with some modifications it could definitely simulate the experience of being a Spartan II, especially since the Nano suit already makes you superhuman anyway.
It’s very interesting to see how detailed the Tributary team is going into this mod. For example, they took notice that in Halo 2 the Spartans seemed to pull additional ammo clips out of thin air. To rectify this, Venerance will have Spartan II models that have magazines visible on their MJOLNIR armor. Now that is dedication to detail and realism.
If you’re wondering when you can get your hands on this sweet little modification you’re out of luck. As of right now Tributary hasn’t announced any definite timeline, but as of right now I doubt it will be out before Halo 4, though I could be wrong (and I would be happy to be so).
Best of luck to Tributary Creations. 1amgeek is always in support of tributes that show off love for any series. As geeks we all understand how passionate we can be about a particular subject, genre, or anything really, and it’s important to show that love in anyway possible.
Via [Game Informer]